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Would wait for next few patches before attempting to play this game. Very low frame rates at times, audio works fine, visuals still need major work but are okay in 1.5.3 (unreleased to public). I haven't progressed beyond Outset Island but so far it seems fairly playable. Many textures have black flickering spots and the lighting seems to be a little on the over-saturated side. Game runs at a pretty solid 27-30 fps even when Link is running.
Zelda wind waker emulator mac pro#
Low-battery indicator flashes at all times when using Wii U Pro controller in-game. Seemingly sill capped at 30fps compared to 1.4.1 and 1.4.2. Framerate is stable, but low.ġ5-20fps outdoors, consistent 30fps indoors, and improved audio. Shading errors create too much bloom on characters. In big areas like forsaken fortress or when the game has to draw big shadows FPS lower to 15. Most of the time the game runs at 30 fps. Shadows dissapear when you're near to them. Can now select Wii U Pro as controller in-game, low-battery indicator flashes at all times when selected.ġ0 - 15 fps outdoor and 30 indoor. Battery icon displays.ġ5 fps outdoors, consistent 30fps indoors, (capped at 30fps?) minor audio issues.

Standing still I get a constant 30, while an average of 24 or so if I walk.ġ5-20fps outdoors, 30-45fps indoors, some audio issues. I don't know if this is due to some misconfiguration of settings on my part, however, running around in some semi-cluttered areas of Outset Island can drop my frames down to somewhere around 14, while also slowing the game down pretty immensely. The game tends to lag and have slowdowns very frequently, despite my having more than enough horsepower to back it up. Additionally, the textures seem to blend together a little, i.e. The game itself runs, however, many of the textures have black spots that flicker all over them, and the game seems to be very over saturated, and anything in the sun turns almost completely white (link looks like a ghost his shirt turns a very light shade of baby blue, his hair is the most godawfully strong yellow you have ever seen). NVIDIA GeForce GTX 980 ti Hydro Copper 1469 MHz Core, 1990 MHz MemoryĢ0 when running around semi-quickly, 30 when completely still, and an average of 24. The first screen appears, then fadeout and the emulator crash Only sound played is music, no sfxġ5-20fps outdoors, 30-45fps indoors, some audio issues. Slight graphical issues, nothing serious. Outdoor areas run at 20 fps and indoor areas at 40-60, which is way too much (maybe implement a frame limiter as wind waker run natively at 30fps on Wii U). Graphics are alright, a majority of music & sounds don't play. Runs slow outdoors, fps goes at insane speed indoors (2x or 3x of the original game)Īround 20 fps outdoors, well over 60 inside buildings, which speeds the game too much when inside. It runs slow, audio is desynced, but playable. The Legend of Zelda: The Wind Waker HD on Cemu 1.13.1 - 7700K + GTX 970 Testing Testing
Zelda wind waker emulator mac driver#
Works properly as of driver 20.8.3, Cemu 1.21.0 with Vulkan.

Any remaining issues with completing the Nintendo Gallery are most likely issues of playing the game on original hardware as well. As of Cemu version 1.20.1c, the Nintendo Gallery can be completed, but multiple photos, especially for one time encounters are highly recommended.

Pictures taken with the Picto Box and the Deluxe Picto Box, are black and not working.
